How to edit text on your card artwork in Adobe Indesign – No fuss

How to edit text on your card artwork in Adobe Indesign! This short tutorial shows you how to make some quick and easy edits to the text in your card artwork in Indesign. This post also covers some general text frame editing.

Editing your playing cards should not be difficult if you know how, and have the right tools.

It should be noted that this article focuses purely on the card editing stages, and not the whole card creation process.

This is a general help article to edit text on your card artwork in Adobe Indesign. You don’t need to be an Indesign guru or know your way around data merge to follow this.

How to edit text on your card artwork in Adobe Indesign – No fuss

In addition to editing text frames in your cards, this post will also help if you cannot edit text in Indesign.

This tutorial is ideal for those that just want to jump and edit the text quickly and hit save. It’s short and sweet, quick and dirty – no fuss. Or however else you want to describe quick text edits for game cards. The same applies to editing text too.

Troubleshooting tips are at the end of this article if you are having difficulties selecting the text box for example.

Common Question | Ways of editing the card text in Adobe Indesign

It is quite common for me to hear “how do I edit text on the cards” after I have created the initial prototype for a client.

With the card artwork, it is often in my client’s interest to know how to edit the text themselves or assign somebody else to edit the text. This is especially true in the late stages of production or mass production for various reasons.

One being, I’m not a copywriter profession!

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How to edit text in Indesign on your card artwork – put simply

In order to edit the text easily, open the document in Indesign ( if you’ve not done so already). Select the card face you want to edit, ( use the pages panel ) and change the text. You will then need to save your work or export it if you are intending on sending the work to print.

That is the simplified and short answer to editing the game card text in Indesign.

How to edit text on your card artwork in Adobe Indesign – No fuss

I cannot edit text in Indesign!

If you are finding that you cannot edit text in Indesign or you cannot edit the text on the cards. A few of the reasons could be either the text frame is locked, the layer is locked, or you need to override the master page template.

You can read more on editing your text frames in Indesign at the bottom of this post.

6 Steps to editing text in your card artwork In Adobe Indesign

1 ) Open up Indesign

Assuming that you already have Adobe Indesign installed, in order to edit the text you will need to have Adobe Indesign open.

If you don’t already have Adobe Indesign, you can download it. ( make sure to download from Adobe – DO NOT BUY OR DOWNLOAD from an unknown source )

Make sure that you have permission to install the software and that your computer has the technical requirements to run Adobe Indesign.

*Friendly Disclaimer | Adobe Indesign is not run or owned by myself. Indesign is part of the Adobe Creative Suite. I cannot take any responsibility for any loss or damage incurred should you download any 3rd party software or Adobe Indesign. Please take precautions!

Please check all the requirements from their official website before downloading. ( Adobe Creative Suite ) And make sure that you download the software from a safe source. Do not use any unauthorized 3rd party platforms when downloading InDesign. ( also based on past experience )

2 ) Open up the card artwork

You can either ‘Open’ the artwork from the ‘File’ drop-down menu in Indesign ( File, Open – Select artwork ) or you can open the artwork by ‘dragging and dropping’ the artwork onto the application icon from your desktop.

Or if you have your recent items window on view when you start up Indesign, open your document this way.

Tip – Don’t overwrite your original card artwork!

As a tip, I would strongly advise that you create 2 versions of your artwork and leave the original intact. If you edit the text, change something and save over the original artwork ( ruin it by accident ) you won’t have a way of back-stepping from this mistake.

Create another version! And avoid editing the original version. A piece of advice from past experience.

3 ) Navigating the card artwork for your game

Theoretically, you now have your card document open in Adobe Indesign. It will look something like this.

If you have used a template or a file such as the one shown in this article, then you should be able to scroll up and down through the cards. As you scroll up and down, you should see the back and front of your cards.

How to edit text on your card artwork in Adobe Indesign – No fuss

Or, as an alternative way of finding the card you need, go to window > pages. If this tool panel is not already open.

How to open and close Window/pages panel ( Adobe )

4 ) Select the card you wish to edit

You can either scroll up and down to go through the cards, which is okay for smaller decks, but not as efficient if you have a larger deck. Or if you have your ‘pages’ window open, you can double-click on these to jump to the card you want to edit. This is a faster and more effective method of navigating through your cards.

( Handy tip! Did you know you can see which page you are on at in the bottom of InDesign interface when you are editing the card you want to edit? The illustration above has a close-up of ’19’ to show this. )

5 ) Find the text box ( interacting with an Indesign text frame )

Assuming that you have now selected the card you wish to edit. Go to the text box ( as shown below ) click on it, and edit your text!

Tools you should only need!

If something has gone awry, here are some simple steps to follow.

How to edit text on your card artwork in Adobe Indesign – No fuss
  1. ) Make sure that you have the ‘selection tool’ active.
  2. ) Go to the box or area you wish to edit.
  3. ) Double-click the text box.
  4. ) Find the word or sentence you wish to edit.

If you are having trouble being able to edit the text or some of the text, this bit of troubleshooting may help. Cannot edit text in indesign – help!

6 ) After you have edited the text

Now that you know how to edit one text box and all has gone smoothly, you can edit any basic text box in these card files.

Once you are happy with your work and your edits just make sure to save your work. You can save your work by going to file ‘Save’ or ‘Save As’. Or by pressing CTRL+S ( Apple + S ).

7 Bonus Step ) Exporting your file for print

It should be noted that this process is a bit more nuanced and may require more experience and skill in saving your work correctly. It can be easy for somebody inexperienced ( or with experience! ) to run into difficulties when setting files up for print.

Remember, when doing this that you are shouldering the responsibility for all the print production for your cards. If you would like somebody to share the burden feel free to get in touch or read more here. Card game design.

  • ‘Export’ your file as a PDF’
  • Remember to Select all pages if you wish to save/export all pages for print.
  • Double-check that the images are above 300 DPI when exporting ( otherwise you will get a low-res file )
  • Check that it is in CMYK
  • Hit ‘Export’ and select a location

This is a simplified version of how to edit text on your card artwork in Adobe Indesign. The added end step also instructs how to save your work and export it for print.

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Troubleshooting Game Card Editing in Indesign – cannot edit text in indesign!

When looking at how to edit text on your card artwork in Adobe Indesign, sometimes it is not as straightforward. There can be issues such as locked layers, master pages being selected, or even limitations with hardware.

Here are some troubleshooting steps for editing the text on your cards.

How to edit text on your card artwork in Adobe Indesign – No fuss

Why can’t I select the text box? I can’t edit my text frame!

This could be down to a couple of reasons as to why you can’t edit the text box in your file. Here are some of the potentially straightforward and obscure reasons as to why you may not be able to edit your text :-

You don’t have enough ram/processing power on your computer

If your computer is struggling to run Indesign properly, an odd quirk that can show up is an inability to edit or select text boxes.

Possible solutions:

1 ) Turn off other programs such as Outlook, Your Web Browser, and other non-essential applications to see if this loosens up some grunt for Indesign. Remember to only close nonessential programs

2 ) Change the view to low-res draft mode. This can also make InDesign less taxing on your computer.

3 ) If you have tried all of the above. With a minimal amount of applications still running to allow more resources to go to indesign, close Indesign and re-open it to see if this does the trick.

The object is accidentally locked

There could be a couple of reasons as to why you can’t edit the text in your Indesign document. And, fortunately, the fix for this can be as simple as unlocking your text frame to get it working again.

Here are a couple of ways to check if you have a locked object. Unlocking text frame solutions in Indesign:

– The Object has been manually locked! This is a simple case of unlocking the object. To make sure the object isn’t locked go to > top menu > and check the drop-down for the Object – Unlock all on spread. Here is an image showing the menu option.

( Here is some more accurate information from Adobe on where to find this exactly – unlocking objects )

– Your text frame is on a locked layer. Alternatively, your text frame could be on a ‘Locked Layer’. On your ‘layers tab’ in the interface window, check to make sure the editable text layer ‘is not locked’. ( With a padlock on )

You want it ‘unlocked’ – you may also need to open the ‘layers’ window open.

– You are editing the wrong layer. If you cannot edit your text, it can be as easy as having the wrong layer selected. And, having the layer you want edit locked. Make sure you have your correct layer selected and that you are unlocking the correct layer!

You are trying to edit a master template

Another potential reason that you may not be able to edit the text is that you are trying edit from A, or the Master Page. A way to check is to:-

  • Select the card ( page )
  • Right click
  • And “Override Master Page Properties”

*Just remember not to override and edit the Actual Master template. This may otherwise change the text or design on ‘all of the cards’ or pages. ( remember what I said about keeping a backup? Always, keep a back up file!)

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Thank you for reading and editing the text on your card artwork in Adobe Indesign

That is a share of my experience on how to both easily edit the text on any card artwork or card artwork template for your board game. And, how to edit the text in Indesign – when you cannot edit text in Indesign.

Hopefully, this post has saved some time, money, and headache. Feel free to share this post if you feel it is helpful.

If you would like help in designing a card game or creating some illustrations for your game please get in touch.

Freelance Card Design

Final bit of advice on how to edit text on your card artwork in Adobe Indesign

My final bit of advice on editing your text on your card artwork would be to hire a professional if you are doing this as a DIY thing for your business. Or at least find somebody that knows their way around Adobe Indesign, how to save it etc.

Although I appreciate that budgets can’t always make this a viable option it is still potentially the better option.

Getting somebody that is experienced can save headaches later on.

Other helpful design posts

External Websites Around Creating games

Freelance Design services for cards games – Copyright Jimmsdesign.co.uk

30 tips for creating a graphic design portfolio

Tips for creating a graphic design portfolio. Getting noticed can be difficult in the design field. Whether you are a freelancer, junior or somebody that is looking at changing their career. This post is a list of 30 portfolio ideas that will help you with your design journey. – tips for Graphic Design portfolio

tips graphic design portfolio

This will (hopefully) offer some ideas to create an interview-ready graphic design portfolio.

“There are three responses to a piece of design – yes, no, and WOW! Wow is the one to aim for.”

– Milton Glaser

Tips for a graphic design portfolio that may get you noticed

I will answer quickly the question that I was asked recently before going into the detailed list of tips on making a compelling graphic design portfolio. But before going further into these tips for graduate graphic designers, I want to share some of my knowledge and experience when recruiting for graphic design internsships.

Please bear in mind that I am not a recruiter. I’m a designer with over 14 years of experience. I was also a Senior Designer and Head of Department when I used to recruit somebody to help me and the company.

I was a Senior Designer, who hired graduates for junior ‘traditional design roles’, 3 month internships, and freelance positions. And when I say traditional graphic design – mostly print.

Myself and my former colleague, looked through a range of portfolios when trying to find a good fit for the company. Sometimes a job posting would get 100’s of applications in less than a week.

Another interesting piece of information you may like to know – I used to look at portfolios before looking at CV’s. I could write a post about the process but that is something for another day.

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How can I make my Graphic Design portfolio stand out? tips

To get employers, agencies, and or anyone to hire you for a project or job. You need to have a portfolio that helps you shine, resonates with the employer and potentially be on brand with the person hiring. Look at who is hiring and ask yourself whether your portfolio is a match. What benefit can you and the portfolio bring to the role?

Take note, you, the designer will need to put your best foot forward if you want to win that job. You need to show that you can do what is asked of you and that you can offer value to the next role.

What you did yesterday is nice – what you are going to do tomorrow will be what gets you the job.

Not everyone will love you or your portfolio, but you want to give it your best shot until something eventually sticks.

Onwards for 30 tips for creating a graphic design portfolio – list of ideas

1 ) Have a portfolio

In short, yes you need a portfolio to get graphic design roles. Be it in digital or print form. People, designer managers, and recruiters need to see what you can do. This is the first tip. Without a design portfolio, there is no way of ‘showing’ what you can do. Without any examples of work, you are relying on an employer, agency or client to just take your word for it. I cannot emphasise this enough.

Yes, you need to show that you are a graphic designer and you at least have some idea of what you can do. Don’t tell them – show them.

2) Include your best, finished pieces

This is not as common as you might think. Graduates, in particular, tend to can put much process stages and fluff into their portfolios. Although this offers a good insight into how you work, too much can be counter-productive. This can be better shown in asked.

Many employers are in a hurry and want to see ‘results’ but not all.

And, I may burst a bubble here and go as far as to say that you may be working as a creative junior artwork / designer if this is your first role – even if the position is sold differently on the jobs board.

Hopefully, this won’t be forever. But be prepared to see a lot of this when applying for work – especially in the early stages.

Many artworking roles are dressed as creative design work when in fact a manager or client may be telling you what to do, and… you may be pushing pixels around to begin with as a junior designer.

When you also include you best pieces of work, consider making your portfolio like a sandwich. Really great stuff at the start. Less good stuff in the middle, great stuff again at the end.

3 ) Show your technical proficiency

If you have managed to find a job that is more ‘art and design’ or ‘illustrative’ then great! But if you are looking for more mainstream graphic design roles you will need to show that you can create the artwork in common industry standards. Programs such as, Adobe Illustrator, Photoshop, and Indesign are common at the time of writing this.

I would no longer assume that all design graduates come out with these software skills as a standard – not after recruiting interns and junior graphic designers for creative positions. I was surprised some establishments were churning out graduates without any software skills mentioned above at all, and I felt truly sorry for the graduates who sold these design ‘courses’. If that is what you can call them.

4 ) Design notes & annotations in the portfolio

Believe it or not, whether you are going to a meeting as a freelancer, junior or senior designer. People will read your notes and they will want to understand more of what is going on in your project.

You may know what your project is about but others will not, it is often best to spell it out in short sentences. It doesn’t have to be an essay. Just a paragraph with some annotations saying what is going on in a few words.

5 ) Make it relevant and appealing

This is one of the most important points in this list so make sure to pay attention. Make sure whatever is in your portfolio – is as relevant to the job as possible if you want the position.

Employers will want to see what you have done and also what you will do for them should they hire you for the role.

For example, if you are going for a packaging role at gifting company, try to emulate that you can do packaging and that you have past experience in the relevant market. If you have no commercial experience in this and you want to work in packaging and print, create some of your own initiated projects and show what you can do!

6 ) Your portfolio says one thing, your CV says another

Saying that you have x y z is one thing. But if your portfolio tells a very different story to what comes out of your mouth or what is written on your CV it will be evident by the end of the meeting.

Don’t bluff too much as you will waste your time and hiring managers’ time. And managers and directors really don’t have a lot of time to waste.

7 ) Woefully terrible portfolio

Subjective but…

I recall reading a CV and thinking to myself how epic a candidate was. I jumped over to their portfolio and they had just 2 pieces of dubious graphic design work in their portfolio. There was a dinky little piece of advertorial tucked up into a corner of the page promoting a grave-digging business, the other I cannot recall. But it made an impression..!

It was pretty evident that this individual was not a trained graphic designer and that some people in the industry may have been outraged by what was trying to be passed off as a portfolio. In a word – they were bluffing it and their portfolio showed it.

Perhaps they wanted to change their career.

If you are looking at changing career then study design, or at the very least have a portfolio with work that shows you are capable.

Don’t tell hiring managers how good you are, show them!

Also, don’t get me wrong, I don’t claim to be the best designer in the universe but you know… come on. I was hiring! My reputation is on the line and anyone who would put even a basic new fresh out of university or course graduate next to this would probably giggle.

So what to do with your graphic design portfolio – Let other eyes see

So, make your portfolio as awesome as you can! Do your best, look at other designers, and ask yourself some frank and critical questions. This would be a strong tip on how to create a design portfolio. Make it as best as you can! even this will get some brutal remarks most likely. Trust me, I both seen it and felt it.

8 ) Varied but relevant

The closer you can keep your portfolio to the job match, the better. If you have any relevant or applicable pieces that you believe can help land you the desired position – include them.

You want to show projects that are transferable to the position and present you in a good light.

9 ) Not enough work

It can be frustrating even as a senior designer to hear, “Have you worked for anyone else?” or when I was a graduate “is that all?” from a recruiter. As a graduate, the chances are you may only have a few good pieces of work and a final major project that takes up a large portion of your portfolio.

Don’t be disheartened.

Create more work that will draw attention. Sounds easy, but the fact is, your portfolio shouldn’t stop once you leave university or college. If you can try to keep your work up to date and keep adding new and exciting pieces, this will carry you in good stead in the future.

tips graphic design portfolio - encouragement

tips Graphic Design portfolio

10 ) Personal projects

As long as they are good, polished, and relevant, include a couple of these projects in your portfolio. It shows that you are continuously trying to develop and some of these projects are on occasion, more interesting than your commercial projects.

11 ) ‘Discuss’ projects

With your printed portfolio, be ready to discuss not just what you did in the project, but for what purpose. For example, if your aim was to sell a product, mention this in notes and be prepared to elaborate if you are asked questions.

Keep the notes small and to the point but, try to write it in a way that will invite questions and open discussion.

12 ) Real-life examples

If you have created any real-life examples of your work be it packaging, stationery, or retail displays take photos of these and add them to your portfolio too.

Aside from breaking up your portfolio and keeping it interesting, having real-life examples adds a tangible authenticity to the project that a render of a flat image cannot replace.

tips graphic design portfolio - packaging example
tips graphic design portfolio - real life examples
More packaging this way

13 ) If you don’t have real examples

If you don’t have photos or real-life examples then create your own renders and visual mock-ups to show your work in action! And if you can’t create visualisations, you could always consider using a website such as Graphic Burger for freebie mockups.

Websites, such as Graphic Burger have a ton of free mockup kits.

tips graphic design portfolio way of displaying your website design work
UI design

14 ) Have real products and samples for your meeting

Another thing to accompany your graphic design portfolio is to have physical samples of what you have made. So, for example, if you have created a piece of packaging and you have the box – take it with you to the meeting.

People like to touch things – we are tactile creatures.

You can always show some of the work in progress in your portfolio too and then pull out a “Here is one I made earlier”. It can also help to shake up dull meetings.

15 ) A ‘bit’ of the design process

Showing some of how you work can offer a little extra insight into you as a designer, as mentioned before. For me, I will often keep completed visuals alongside some of the rough drawings and processes.

It holds true for both print and digital design.

I have a link here visualising my creative journey

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Tips for a graphic design portfolio – Section 2

This is a small break in the list! 30 Tips Graphic Design portfolio.

Hopefully, this has given you some ideas on how to create an interview-ready portfolio. As a designer, your portfolio is important at any stage of your career, whether you are a graduate or a senior designer.

If you are a graphic design graduate, I have written a post that may help you out.

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16 ) Type of physical portfolio

It should be noted right here and now, that a nice display book for your portfolio is never a replacement for good work and eye-catching design. It is just tidy a professional vessel to show your best pieces.

Since University, I have used a tidy A3 mapac portfolio to display my work.

Your portfolio needs to look professional. No stickers, No A-level ring binders with cloudy sleeves… slick and professional.

tips graphic design portfolio A3 portfolio book.
A3 Mapac

My personal favourite that is affordable is the A3 design book or if you have some cash for the sleeves too, archival cases.

Don’t use the cheaper-looking A2 ring binder portfolio that you probably went to a college interview with. You are a design professional now and you need to look the part, I would also like to remind you that you are in competition with other designers – with slick portfolios.

17 ) Art vs Design

I’m going to say something controversial to some – art & design, in most commercial settings, are not the same…

So, by all means, feel free to include some of your ‘artwork’ if it is relevant to the job.

But most agencies, unless you are an illustrator, are looking for a Graphic Designer – not an artist, and there is a difference, and more so in real commercial settings.

If you look too much like an artist as opposed to a design professional when you are applying for a professional graphic design role, this can work against you in a couple of ways:

  • Secretly, you want to be an artist and your portfolio shows this. Therefore do you have intentions to make this dream a reality? (leave the role in 5 minutes)
  • They are not hiring an artist (unless they are) they are looking for a graphic design professional for the position. You have sold yourself as more artist than a graphic designer
  • You will be frustrated as you probably won’t get to paint. (Who doesn’t love to paint!)

Make sure your skills and portfolio are in line with the job requirements. What you have in your portfolio will reveal more than you realise. Sell yourself to the position.

Then create all CVs and portfolio and reflect this.

tips graphic design portfolio

18 ) ‘Artwork’ in your graphic design portfolio

As lovely as some artwork can be, these more often than not offer an irrelevant distraction sadly. They may look beautiful, but unless relevant to a job or project it is best left out.

Or added to an alternative dedicated artwork portfolio.

If you have provided artwork for ad campaigns, an app, or something similar, include it if you feel it offers something to the job. But only if it offers something to the role. Make your portfolio about the job and what you can offer to the job that will be applicable.

19 ) How much work should I include in my design portfolio?

This question has been around for years and for as long as I have been designing – and in truth. I would struggle to say how much is too little for your printed design portfolio.

– For my printed portfolio, I try to hover around 14 pieces without it getting boring.

– I would say no more than 20 pieces in your portfolio. Recruiters would try to steer you toward around the 14 or 16 number.

Too much ‘okay’ work can dilute the great work. Be ruthless with what you include. it is a delicate balance of best foot forward and not selling yourself short. Or, if speaking to a recruiter for a role, ask them. Include work that will sing to the person hiring.

20 ) Stand out with your print portfolio

The tips and ideas listed in this post are elements of a much bigger goal – what can you do to make your portfolio stand out and get you a job?

Recruiters, HR, and businesses are busy and the chances are if you applied for a position at a company in a big city they will have received literally hundreds of applications. This is especially more likely if you are applying for work in the summer holidays.

How do I know this? Because I have been in the position of hiring for junior design roles.

So, this brings it back round to this point. What can you do to stand out in a roaring sea of busy inboxes?

Create real-world examples of how the project came out, If it is a piece of packaging then try to mock up the packaging. There are websites online that allow you to put together mock-ups if you can’t do this yourself.

If you have designed a kiosk, stand signage – take ‘in situ’ pictures that make a recruiter say “you actually made this”.

Other ‘wow’ factors for your graphic design portfolio

If it is digital design also, use web links to live websites if at all possible, however, it can be the case that website change – some make sure to take screen grabs.

If the website has changed and you only have a UI, create mock-ups of the design inside a computer screen or a Smartphone.

Assume that people will only spend around 60 seconds glancing at your portfolio. What can you do to hold their attention for longer? Also ‘show’ what something is as much as possible.

21 ) Make your design portfolio snappy

Did I mention that business owners are busy (or impatient)? Or both. I’m (and have been) guilty of this. I would advise making it so that your portfolio can be read easily and skimmed.

There may only be a couple of projects that actually catch the employers’ attention so make it easy for them to spot what they are looking for.

22 ) Compartmentalise and structure

Keep your portfolio in some sort of sensible order. Whether this is by project or by a medium such as print and then digital is down to you. Don’t jump between projects.

It will help any recruiter stay on track with what they are reading and make it look like you can apply some order to your projects. Being an organized designer is a huge plus too.

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Do I need a ‘digital’ portfolio?

Yes, in a very short answer. A quick step out here.

I have been asked “do I need a digital portfolio?” or specifically a PDF portfolio. 100% yes. You do need a digital portfolio saved as PDF. Get this sorted first as with the digital age, this will be your first port of call.

When I was recruiting for internships ( you can read tips here on getting an inhouse graphic design internship) and hiring for a junior role, I would also need to see a PDF of work along with a CV. And shall offer a little inside sub-tip right here, right now.

Subtip – After a time I stopped reading a design CV’s first

Think that is an odd thing to add?

It was not uncommon for me to read a great CV from top to bottom and say – “Wow this person sounds great! Let us hire them now.“

Then I would look a the portfolio…

I can recall looking at some of these portfolios and asking myself whether they were even Graphic Designers, it made me feel genuine pity for Graphic designers trying to struggle through and find work in the industry when these ‘have a goes’ were trying their luck.

Secondly. I had wasted 5 minutes of my time reading a CV of somebody who clearly wasn’t a Graphic Designer. From then on I took a portfolio-first approach.

Make both your CV and portfolio as good as it can be. It will help you secure the opportunity you want.

And to answer again – yes you will need a graphic design portfolio / PDF version. It is very important. Which leads to the next point.

23 ) Create PDF or online version of your portfolio

Moving on from physical hard copy of your print portfolio. I will now offer some ideas and insights on creating digital versions of your portfolio with this being the first digital tip.

Create a digital PDF version of your portfolio so that it can fit inside a recruiter’s inbox.

Make it eye-catching and don’t make the recruiter or the person having to hire need to work for it.

Make it as easy for them as humanly possible.

If you are struggling to know which program to use to create a digital PDF portfolio you can use Indesign and Adobe Acrobat and ‘save as’ or ‘export’ from there.

24 ) Keep the PDF small

Don’t send a MASSIVE portfolio to the recruiter’s inbox. This will either take too long to download or may even get caught in a firewall.

So with this I mind, and knowing that you should send a concise version of your PDF portfolio this will probably mean that you may have to trim the fat.

Cull the stuff that won’t help land you the job – next point!

25 ) Create A ‘light’ version of your PDF portfolio

One of the obvious ways of shrinking your portfolio is by losing some of the pages which makes it so bloated and heavy.

Lose projects and be brutal with what you want to include.

If needs be, strip it back to the bare essentials. And then decide what matters to you and what you should include. I can be worth doing this every year. We can call this maintenance.

26 ) Don’t bother sending Wetransfer links to download your WHOPPING great PDF

Please don’t.

Remember when I said ‘make it easy for them’ sending a link or a ‘Wetransfer’ isn’t making it easier for the recruiter to see your work. Don’t make ‘them’ (people hiring) have to wait to download your 2 GB portfolio as this takes time and invites more problems for you.

I tend to strive to try and keep my PDF portfolio under 3 / 4 MB tops so that I can attach it and get it inside an inbox.

From a recruitment standpoint making me have to download a PDF from 100 plus applications makes it time-consuming and more difficult than it needs to be.

So, don’t make a hiring manager download anything. Don’t waste their time.

It will be met with an inner groan. You don’t want to make the person hiring burst a blood vessel!

tips graphic design portfolio - dont do this...
Don’t cause this | tips graphic design portfolio

27 ) Make it easy for the hiring manager

Make it simple. Don’t send dozens of links to various locations. Have all of the big content in a single PDF or keep it all together as much as possible.

The more actions you ask the recruiter to take, the more likely they are to get bored or move on.

And you don’t want that. They are people behind the jobs, after all.

28 ) Links to online presence

In addition to your PDF portfolio, you should have some of your artwork online. And when I say online, I mean on platforms such as Behance, Creativepool, etc.

Putting additional work on websites such as Behance can be a great way of showing off additional work and sending follow-up links. The bits of the process you can’t fit into a portfolio or the bit of a project that didn’t quite make the final cut.

As a freelancer, it is especially important for you to have your work visible online but that is another topic for another day.

29 ) Deciding on ‘not’ having an online graphic design presence

Mixed opinions on this.

If this was for a job for a classic print house then I could let it go – maybe. But in this day and age with so much information, projects, and work being online I would have found it strange not to see any of your work online.

Even as a pure print designer. I would advise that you have your print work online also.

Here are a few reasons: It will most likely be the first thing people will look at when they want to see samples of your work – in particular as a freelancer.

Not having work online will age you – in a negative way (too much of a senior designer?). It may also be perceived that you may not have an interest in design trends etc.

I’m not mentioning that to be mean. Even a senior designer myself. I have found this to be an issue in the past.

30 ) Website Portfolio

You may not ‘need’ a dedicated online portfolio if you are just going to focus on print design. But, if you are gearing towards working in the digital fields then I would say yes – you should have some form of a website or at the very least an online presence as a bare minimum.

If you are thinking of creating a website I have written some tips here on how to start with some very affordable web creation options – keeping in mind, that the post mentioned is geared toward small business owners as opposed to how to create a killer graphic design portfolio.

A website allows you to sell yourself and sell yourself the way you want to.

Having online a Behance profile means that you are in a sea of designers and you have to structure portfolio according to their rules and format.

Don’t get me wrong, Behance is great. And I believe you should set up a profile today but not at the expense of a website – more true if you are a freelancer.

So… do you need a Website? Is it compulsory to have one?

No.

But having one may help you to stand out and possibly look more professional. You need to give yourself an edge.

Divider

Summary | 30 tips for creating a graphic design portfolio

I hope these suggestions will help you in creating a graphic design portfolio that turns heads. If you also have tips for a graphic design portfolio feel free to share.

I have over 14+ years of commercial experience in graphic design – both digital design and print. I have also recruited quite a few graduate designers that I see falling at similar hurdles and I wanted to help you – as a graduate graphic designer (and maybe another professional designer) get to the design job you want.

Here are a couple of inspiring quotes:

“There are three responses to a piece of design – yes, no, and WOW! Wow is the one to aim for.” – Milton Glaser

“No masterpiece was ever created by a lazy artist.” – Salvador Dalí

Graduate tips | graphic design portfolio
Graduate design tips

If you are a graduate looking for some design tips read this.

Additional Resources | tips for a graphic design portfolio

Getting a job in graphic design as a graduate – help me!

Ways to create a website for free … or very cheap

I want to make a party game

Photoshop – how to get the black you want in print!

The graphic design journey – my process

External Resources

Behance – create an online portfolio

Creative Pool – Look for jobs and create an online portfolio

Design Quotes

Thank you for reading, if you felt that this article was helpful please share. All the best with your portfolio. tips graphic design portfolio

How to create a STEM game or application

To create a digital STEM or E-learning game ‘app’ you will need to make a plan, download software to construct the game and have access to or own software to create the artwork and ‘assets’ for the game. This post covers all of the details on how to create a STEM game or application in a step by step process from software suggestions, to hints and tips.

Blossom Tree E-learning - How to make STEM game
Caption from E-learning game

The steps I used to create an E-learning / STEM game.

This post covers the steps and stages I undertook to create a STEM game or what was then an E-Learning game that could be played on a computer, be it either an iMac or PC.

I would like to mention now that I am not a teacher or a STEM specialist. I took what was a principle and applied it to my game design for a major project. This article focuses more on the creation of the application itself, opposed the focus of STEM subject matter itself. If you wish to read more specifically on the subject of STEM you can find out more here : source

Why Create an E-learning (STEM) Game?

Before STEM was a term I had heard of, I wanted to create an application that was both entertaining and educational for young children. Games or gaming has a bad rap for being mindless and many are (I do like a mindless shooter as much as the next person). I was also a fan of the classic puzzlers growing up such as Monkey Island and Fate of Atlantis.

I wanted to create a fun purposeful experience through the medium of gaming that will help children.

And…

When the project was assigned to create a big experience I wanted to create a game that would utilise some of my existing skills as a young designer and illustrator (as a student) and create a product that I would be proud of. I wanted the E-learning game to have engaging puzzles and characters that would pull the children in and compel them to explore through the levels. They also had a mission, they needed to save a friend.

Illustration of a crooked castle for an E-learning game
Crooked Castle for E-learning

About this E-learning game – Blossom Tree

The game was aimed towards children aged 7 +. As the player progresses through the game, they would have to answer questions of varying difficulty until they arrive at the final stage and save their friend. There were 2 main paths that had 2 types of questions.

  • Path 1 = Sums
  • Path 2 = Spelling

    It should be noted that you can pick any of the core STEM subjects for your own project.

Both paths converge at the end to logic and problem-solving questions which broke format from traditional ‘yes” and ‘no’ English and maths.

Black game background for e-learning game.
Blank background for level

The steps used to create the E-learning game whilst adopting STEM

After studying design this was my first venture into developing websites, apps and 2D games in Adobe Flash. From the start, I planned the project from the look and feel to how it would play. I also made a level randomiser but the concept ran into technical difficulties late into the game development – get into your “white boxing people” please. It is such a valuable stage for the process. I have mentioned in detail below what “White boxing” is.

1 ) The idea for the E-learning Game

Sounds obvious, but the idea was an important step. I had a vision and idea for what I wanted the game o achieve and how it may look! After developing a viable idea I set about doing some research online into “pedagogy” and how it could be applied to the design of my e-learning game.

2 ) Game Objectives – “The Mission”

So you have an idea, now what do you want it to achieve? You will need to consider the age range for your game, whether it will be for all educational subjects or will it just 1. If this going to be for free? Etc. As a teacher or somebody looking to make a STEM game grab a piece of paper or open word and start jotting down what you would like your application to do for the world.

3 ) Planning your STEM / e-learning game

Great, so you have established what you want your game to achieve and what will happen in the game. I approached a more narrative approach to my game which lent itself well to word challenges and maths questions. If you are making a Science themed game maybe you could have a lab and you need to find the secret ingredient for a concoction? Of you have calculated sums and outwit an evil computer! The ideas are endless. Start to the application – you game, how many levels, how many characters, sound, animations, and try to do a rough cutting list of what will need to be created. This may change as time goes along.

* note: the more ideas you have the longer it will take finish

Basic Level map for gaming app
Level map for game

4 ) Your Game Project Timeline

If this is your first venture into creating a game project it’s tricky to gauge how long it will take to create a fully-fledged game. If you are building it all yourself – and learning all of yourself it could be a steep old slope = a lot of time. None the less, in order to get your STEM game live you need to set up milestones. I would advise breaking your milestone down into smaller steps if not for timekeeping, then for your own morale.

So, with your idea ready and your research finished and plan set to be into motion. Now is the time to roll up your sleeves and start building. The next set of steps covers the more technical steps for getting started.

Technical steps on “how to create your STEM game”

The game that you see displayed was created by me in Adobe Flash (See product here). To create this game, I had learned how to code in a language called “Action Script”. Action Script is what made the nuts and bolts of the game tick, from the scene transitions to the answers boxes checking to see if the question is right or wrong. I have attempted to break down the process of making your game.

1) What gaming program should I use? Select a program to start making your game

Example of game engines you could use for your STEM project

  1. Stencyl (great for beginners with no programming knowledge)

    Stencyl is great for complete coding novices. The coding system works similar in principle to Lego Bricks, where you can stack and click together the functions and activities in your game. I have attached an example of what you can do in Stencyl. Or if you would like to, you can navigate to the post here and get an idea of how it works – (Stencyl post, custom cursor) Although Stencyl is good and has merits it has many limitations in my opinion. It should also be noted, that this engine is 2D only.

    Stencyl Code Block Example

  2. Unity Software (great for someone with some coding skills, create powerful games)

    Unity software is everywhere and with large developer communities constantly improving the assets and the software but, be warned – it can have a steeper learning curve if you are wanting to create e-learning or STEM games this is truly a powerful piece of kit. One great advantage is that Unity comes with LOTS of tutorials, assets and game templates to bump up your game into completion.

  3. Adobe Animate (Used to be king of the game makers, still good but not the most powerful)

    The E-learning / Stem game shown throughout this post was created in what was known as Flash. Flash, now Adobe Animate has somewhat fallen out of favour with powerful programs such as Unity bumping it out of top position and accessibility issues for Smartphones driving in the wedge.

    It’s a misconception that you can’t use Animate anymore to create rich-media applications – it’s not true. You can still create phone apps, HTML 5, animations, video indents, and games!

2) ‘White Box’ your game first

White boxing is single-handedly one of the best modern techniques I have been taught in recent years as it can save so much time. When I say ‘white box’ its a case of roughing out functionality and lose the form of your game. Worry about the function and how the game plays first and use place holder graphics in the early stages of development.

One terrible mistake I have made in the past with utilising time is to create artwork for a component (part) of a game that will not work and you end up having to junk not only the component but the artwork/animation also.

Rough it, test it, play it and then make it beautiful!

3) Find a game Artist or Designer

A very important step for your STEM Learning game is creating artwork that will be visually appealing to children (and adults) when they interact with your awesome puzzles. I tried to make the artwork for my game appealing to a younger audience, to keep them engaged in the topic. You can either create the visuals yourself, hire an artist (link) or look for free and open-source artwork and make a Frankenstein monster of moving stock graphics! (yes, a pinch of sarcasm)

4) Test, test again and assess – then develop your game further

Test your game on players that have never heard of it or played it. Although, I have to confess that I had trouble finding young testers and the youngest I could go to was 9 years old. Watch how people play your game and take notes on what you can improve. This is a valuable step, more so if this is being created for commercial purposes.

5) Publish your STEM application / E-learning game

You’ve done it! Depending on the size of your game, you have spent a year, 6 months, 2 weeks and you have published the application ready to go out to your classroom. You have created a game with a purpose that will hopefully help with learning and STEM development. – Well, in theory, you have made it, now you need to put it into practice.

How “I” created my STEM / E-learning game

I have outlined how you can create a STEM or E-learning game based on my experience and playtesting. I have attached a few conceptual details and visuals of the original game – Called “Blossom Tree” which was my first major foray into interaction and game design at the University of Cumbria.

Field Background For e-learning game
Static visual for field

I wanted the game to feel warm, friendly and filled with the freshness or being the outside, you never know – the artwork my spur children to go play outside, maybe build a den. You may also notice in the background there is a twisted silhouette of a castle. That is the final destination for the player.

E-learning game spoiler alert!

(Wilber Worm)
(Wilber Worm)

Speed rounds and classroom chalkboard.

Speed Round from e-learning game
Speed Round from e-learning game. (Do you reckon children will know what a blackboard is 20 years? Probably not.
Castle level Background - getting near the end!
Castle level Background – getting near the end of the game.
The empty end scene
Dungeon

Looking back

I feel I may have constructed this game slightly ahead of its time. This game was created as part of a final major project whilst studying at the Cumbria Institute of the Arts in my final year of study. This would have pre-dated the surge in the smartphone and the tablet technology and well before the surge in digital downloading platforms such as Steam, Google Play, Apple Store, PS4 network etc.

This e-learning game was created to be a web application or CD ROM .exe. The platforms for downloading such games weren’t as prevalent then, whether they existed at all. The commercial standpoint if I was to create this game again I do a lot of things differently.

things I would do differently, for my STEM / E-learning game

If I was to remake this game I would add so much more interaction into the game, maybe some quicklimes scenes, a bit more movement and generally make feel a little less static, but hey, this was my first ever go at making something like this. I look at many aspects of the project – especially on the design side of things and hiss through my teeth or feel my toes curl as some of the aesthetics but still proud to this day to hear this from around the corner.

“This is F*****g ace!”

in a Cumbrian accent. And that was directed at what I had learned, what I had created and I had hoped would be an of a benefit to a few.

The take way on how to create a STEM game application

I hope my project and how to post has motivated you and given some insight on how to create a STEM application or learning game. The process of creating a game such as this can be incredibly rewarding. It can also be a big undertaking and if you need any help or have any questions. Well, you know where I am.

If the found this post on “how to create a stem game application” useful please share. It could be helpful for those looking to create an educational game or something for friends and family.

Jimm – Designer & Developer

Other useful posts

My Services :

External and reference services for topic

Cumbria Institue of the Arts (now known as Faculty of Arts)

About Pedagogy

STEM Information

Speed tips for Photoshop layers!

Speed tips and shortcuts for Photoshop layers!

If like me you need work layers in Photoshop any time saving measure is a bonus. I have a compiled a short list of shortcuts for making the best use of Photoshop’s layers for both the Mac and PC – Enjoy!

(Swap CMD for CTRL on Windows)

Photoshop Layer Icons
Photoshop Layer icons
Photoshop Layer UI
Layer Graphics

Change the layer order,
move it up and down :

  • Cmd+[ Move Down
  • Cmd+] Move Up 
  • Cmd+Shift+] = to move it to the bottom of the stack
  • Cmd+Shift+[ = Move it to the top of the stack

Direct select a layer

With move tool selected (V) hold Cmd to highlight the layers directly from the art board. This will also highlight groups.

Duplicate a layer 

Ideal for copying a layer! Cmd + J to copy a selected layer! Or you can drag the selected onto the ‘New” icon! OR right click and duplicate – A personal fave.

Colour Coordinated

In addition to organizing you layers into folder and groups, why not colour coordinate the layers so you glance at groups? Brown for dirt, green for sea etc. Right click and select a colour.

New Layer Cmd+Shift + N brings up the new layer dialogue.

Cycle Through Blend Modes

Need to see what a multiply, saturation, or overlay will look like on the fly?

Shift + (Minus or plus, top right of the keyboard)

Layer Opacity
With the layer selected you can quickly change its opacity by pressing >

Shift + (Minus or plus, top right of the keyboard)
Shift + 22, 30, 23 (a number from the top row) typing the number in quick succession will change the layers opacity percentage. Hold shift and then press “22” the layer will be 22% “30” = 30 %.

Very handy for digital painting or retouching.

Group Layers

Select your layers and press Cmd + G to group them together. If you are not grouping your numerous layers… you should start. For sanity’s sake.

The original text for this was created and added to blogger in 2016 (Jimm Odell Blog). This has since been tweaked and added to this blog – the professional blog.

3 easy ways to build a website for free

How to build a website for free or almost free image with and arrow point in the direction
3 Simple Platforms Guide

Hobbyist’s, businesses and potential clients… this post is for you!

This post covers 3 simple ways for you to build a website for free, or almost free. This article is ideal for start-ups, hobbyist’s and individuals looking to start small and work their way up with their online presence. All you need is a computer and access to the internet.

This post will cover the pros and cons of each system based on tried and tested experience.

It should be noted I am not affiliated with these companies

How to get your free website up and running | Start building your website!

1 ) Use Blogger

Not heard of Blogger? Blogger (blogspot) has been around for years and is part of Google. With Blogger, you can create your website or blog completely free – today, right now! And yes, it’s pretty easy to use.

Blogger is fine if you are looking to create a simple blog as a hobbyist or put something together quickly for a friend or relative. I have used Blogger as part of my ‘hobby and general stuff’ website which I treated as a creative / personal dumping ground. You can see my personal blog here.

Blogger isn’t solely for amateurs. I have seen great examples of Blogger being used by professional and semi-professionals, despite it being a free platform. Generally speaking, Blogger is used more by hobbyists than professionals.

Due to Blogger’s low point of entry, it is a magnet for homemade, freebie and hobbyist blog creators. Few websites buck this trend with this platform by offering tremendous value and great content.

This website is great example of what can be achieved with some dedication and will power. The website – Print & Pattern – comes with a jobsboard, products and other pieces of information centred around graphic and surface pattern design.

I doff my cap… If I had one!

It might also be worth mentioning that you can also monetise your Blogger very easy using Adsense if you are considering earning some money on the side. You will need a lot of traffic to come to your website before you see anything from Adsense.

Blogger Pros :

– FREE – Blogger is free. You can set up an account today and start writing about your hobby pretty much right away.

– It’s reasonably easy to use – Blogger is relatively straight forward to use. Buttons in the left hand navigation show what is what. All you need to do is Create a “new post” and type away – as easy as that although it is not without flaws.

– Can be polished – with a bit of thought and a lot of application you can make your Blogger look quite professional.

– No fuss – You can set up a Blogger website quickly, you don’t need a coding guru to help.

Blogger Cons :

– Typically regarded as unprofessional – if you are using a Blogger for a business website it can be regarded as being amateurish. Blogger websites tend to have a dated appearance and people can more often than not tell something looks a bit ‘Home made’. In business, making a good impression is important and you want avoid ‘Homemade’. Not all ‘Bloggers’ are created by amateurs but many do use this platform as it is free. If you must use Blogger, dress it well – very well – I would go as far as trying to disguise it otherwise your blog may say : “business run from a shed”. If you don’t expect to make money or use it for business carry on.

Awkward code – know how I said to try and ‘dress it’? Now imagine trying to dress an excited squirrel! Well It certainly won’t put it’s arms into the sleeves and neither will Blogger when it comes to making a pretty post! The code and interface can be very awkward to use if you are trying tweak the alignment, paragraph, bold lettering etc it can reduce you to tears, and crash. It also adds a lot of junk HTML to your article making it needlessly difficult to tailor in code view. Many hours have been wasted trying to make it play fair.

You don’t really own it – Although it is free to use and as a free tool it is pretty good, it’s not your intellectual property. Should your Blogger be closed for some reason you will loose all of your content with it. For ‘free’ you will relinquish control and imagine loosing 5 years worth of posts. Back up your content if you decide use Blogger.

SEO – although it’s not bad, I’m not convinced about it’s friendliness towards being seen by the search engines.

Blogger Verdict :

It’s good for hobbyists, it’s free but there are other options which I would consider over Blogger. Generally, if you want a professional presence I would use better platform.

Rating out of 5 : 1 = Poor 5 = Excellent

Cost = 5
Ease of use = 2
Creation Efficiency = 1
Set Up = 4
Quality Of Websites = 3
Value = 2

Total = 17

———————————————

USE WIX

Wix gets some unjust stick. Developers scoff at it because it is a website builder which can be used my non-coders – listen other Developers, WIX isn’t too bad! And if you are strapped for money and just starting out then maybe consider this as possible option in the beginning. WIX allows you to visually drag and drop your website together to create a design that you may not vomit over! You can even add the odd bit of code here and there to extend to track analytics.

Wix Website logo!

That’s well and good but why use it?

WIX can allow you layout items on a webpage how you want them! Imagine using something like Microsoft publisher, Photoshop or a graphics program to create a website. If your online presence or website is in it’s early stages, you may just need something very simple to chuck online or perhaps you want to get a website live for a friend or a relative. WIX can suit both! And you don’t need to be Developer.

For cheap, (not free) WIX is possible option. Here are my shared experiences of the WIX website builder.

Wix Pros :

Neat – It all comes in one tight little package with many design options.
Design with it – It’s great for non-techies or developers. *You can use the drag and drop interface to create a website the way you want it – a big although

Cheap – WIX comes with a range of pricing plans to suit many budgets, it also comes with it’s own hosting packages.

Cool features – It comes with some nice little integrated features such a mail-list manager and an easy to use image library, you can also create a basic shop with it.

Visual Designer – It’s great if you like to create websites visually, but please note – not for creating graphic design and banners. These elements will should to be created by a Designer or somebody with access to design tools.

*Although – Websites are not ‘as is’ static items anymore, you can’t treat them as you would a drawing or a piece print. It’s best to regard website as a piece or informational water when it comes to the layout. This information fluid or titles, boxes and elements which should move to fill the screen size. The launch of the smartphone essentially has pushed your static website design to near extinction.

Wix Cons :

The responsive design is sub-par – arguably worse than Blogger. As a non-dev you may be wowed initially by how easy it is to use, but what you see, isn’t what you get. Inside WIX there is a button in the navigation menu which allows you to set up a mobile version of the website… (Yes, you have to construct 2 versions of your website) the mobile version isn’t as standard so you have to create 2 static versions of your website. It isn’t very good at handling ‘fluid’ layouts when I last used it.

Build twice, takes twice as long – Further to the point, you have to build twice or suffer a website that will not work properly on a smartphone. Eg can’t read text without zooming with fingers etc. This bad user-experience will be passed onto your customers.

Clumsy fluid layout – As a designer this would be something I would pick up on. The default desktop website can have some somewhat awkward behaviour when it comes to viewing the website in different browsers. Fluid and responsive websites are not easy to build, and WIX certainly hasn’t mastered this yet.

Slow Down – If you have a large webpage with lots of elements and content this can overwhelm the WIX builder. You will find as you are dragging (pushing) elements around they start to lag and stick. This can become very frustrating if you are trying to work toward a tight deadline in a busy or demanding environment.

limited control with deeper development issues – With using a website builder such as WIX you surrender building more accessible a technically proficient website. It’s also trickier to get into the real nuts and bolts to solve somewhat basic issues.

Wix Verdict – Jack of all

Cheap and cheerful and great for non-techies. This user-friendly website builder is good if your are starting out. I have seen WIX used for straight up brochure and small scale websites with great results and if you are on shoe string it could be something to consider. WIX is nice to use, quite slick and an intuitive piece of online software! Not the cheapest, but ok.

//======================
* – just to the stress this from the previous point.
Sometimes, people think websites are static and they adopt their thinking to an archaic approach to website design. Websites are no longer static and it is best to avoid a website design in this way. If you would like to know more about this feel free to send an enquiry.
//======================

Rating out of 5 : : 1 = Poor 5 = Excellent

Cost = 3
Ease of use = 5
Creation Efficiency = 3
Set Up = 4
Quality Of Websites = 2
Value = 3

Total = 20

———————————————

WordPress is Free

WordPress has been available for years! It has grown a very large and loyal following that are building better product everyday. WordPress is completely free to use, its open source and has a large community of developers and agencies available to help. If you have your own domain and hosting, using WP is as simple as downloading and implementing it yourself. Certain hosting companies come with one Click installer which can make installing very straight forward but this isn’t the case for all hosting companies.

Wordpress logo

If you don’t have hosting or a domain you can also set up your WP hosting complete free – WordPress > don’t panic!

You can create very powerful website using WP and comes with a very large library of resources to build different types of websites; stores, blogs, brochure sites, downloads sites, ticket software etc etc – it’s vast and WordPress has gone way beyond being just a blogging tool!

WordPress is integrated with many 3rd party companies which range from over automated email systems to analytics. There is also themes which turn WP into a visual website builder. All this plus the features mentioned before.

WordPress Cons

Hackers like it – being a victim of it’s own success and a large proportion of websites being made using WordPress, it’s a hackers paradise. If you have a very large scale website perhaps other options are better to consider.

Plugin’s can break – Although there are 1000’s of plugins on the WP market place some of them can fail over time if they are not maintained.

Needs to be maintained – WordPress needs TLC occasionally. Pay attention to your dashboard or email notifications if you need to update you current version of WP or its plugins.

Set up – WordPress can be a challenge from time to time when trying to install it on your own host. This can range from obscure incompatibilities or ‘access’ not being configured properly

Tricky to change – The default version of WP can be tricky to tailor without knowing your way around CSS or downloading a plugin. This is where using a developer could come in use if you decide to use WordPress.

Used a lot – due to a lot of websites using WordPress website can start to feel the same.

WordPress Pros

Progressive & Powerful – WordPress is always pushing forward with it’s technology and it’s developer community are always improving the platform.

Community – WordPress comes with large pool of knowledgeable developers creating new functions and extending the function of the default software through plugins and themes which can either be purchased or downloaded for free.

Powerful for no or low budget (FREE) – you can create a professional and functional website with default Wordpress software.

Do what you like with it, more or less – create your website today on your own domain and hosting you and can do what you choose with it – isn’t that great!

Simple to use – It comes with a reasonably easy to use ‘dashboard’ – not too dissimilar to Blogger.

– Plugins and Themes – Just too much awesome to list. Also a lot of dross but there is essentially a candy store of added functions to select from.

Rating out of 5 : : 1 = Poor 5 = Excellent

Cost = 5 / (*1 )
Ease of use = 4
Creation Efficiency = 4
Set Up = 3
Quality Of Websites = 5
Value = 5

Total = 26 / (*22)

*Cost variable due to free VS paid. As this article is about free and low budget website solutions the score jumps from free to expensive depending on whether you need a dev to help you.

WordPress Verdict : Great Value, Great quality

WordPress is a good platform and worth considering if you want some flexibility in what functions come with your website and whether you want to change it at a later date. You may require developer to help you in the beginning but after that, your WP site is yours to do with as you choose.

That’s all! 3 Simple ways for getting a website online – in detail.

I hope this will offer some insight! If you are needing a Graphic Website Designer to help out with creating your business send me a message or if you have any queries about the listing above – also get in touch and will try my best to answer!

This article was written to give some guidance as how to go about creating a free website. This is based on my skills and experience. The opinions, based on my experience, are ‘my opinions’ and not that of others. Please bare in mind when making your business decisions on you website that you have considered what has been written and do your research thoroughly.

The scores were created for a bit of fun.

The platforms listed are tools. It’s down to you to offer great experience and value to the person reading it.

why note read :
Why use Unity for your gaming project –
32 Tips for email marketing
Website UI Design
How to Design a Kickstarter Page