Help with Graphic Design, Games & Photoshop – here we come! This post has consolidated some of my more popular and useful posts to help you with your design creations, games & Photoshop. There are many other posts but I can link everything single thing here.
A bit of handy chatter!
help with Graphic Design, Games & Photoshop
Creating something new or trying to find inspiration can be a bit tricky – I know, I have been there and I can imagine that this will be something that will continue to come about in life as a creative Designer & Developer.
When I try to create a post, I try to write something that will both be helpful, relevant and useful to the reader, this blog, after all, is more than just a diary – its a resource for sharing my experience and offer help.
So here goes, useful links to help you with design, games, and photoshop
Photoshop & Drawing
This is something that I intend to expand upon in the future. As of this date here are some of my links for drawing and Photoshop.
The posts above cover tried and tested methods for speedy shortcuts and how to draw with a Wacom Tablet for your computer and digital drawing.
Board Games Tips / Design
These posts cover some very useful tips and ideas for a board game or party game. If you are toiling over some decisions of what to do and how to go about selling your game, hopefully, these will offer some insights.
In these links below cover some handy tips for creating video games, Apps, unity and STEM/e-learning games. It should also be noted that these are portfolio pieces that have been created by me in the past.
Thank you for reading this little repository of useful posts to help with Graphic Design, Games & Photoshop. If you feel it could be of use to you or wish to share on social media then please feel free to do so.
Useful posts to help with Graphic Design, Games & Photoshop
Creating a cool game is one thing, making a game that sells is another. This post covers how to sell your board game and make money in easy to follow stages. As an acknowledgment of my skills and experience, I have co-created successful party games in the past.
The Commercial Director’s informed games commercial success in figures. This was also fairly recent as from 2017 onwards.
The games that I was involved in creating earned £200k in revenue – nothing to sniff at and this post will share that information.
Intro –Monetising your game after creating it
Your number 1 priority should be making a great game that people can play and enjoy – don’t deviate from this principle. Making a halfhearted job and ‘just shipping’ it will backfire in the board gaming community.
If you want to sell your game in the future, make a good game!– don’t cheat your audience into buying a terrible product.
Creating the game – approach
My
approach to creating a game was a bit different from many I feel. it
didn’t come from an insatiable need to express my artistic desire or
tell a narrative that will revolutionise the world.
The
game as created based on a ‘ready’ market that didn’t need educating
on what the game was.
We based our concept on a pre-existing model and try to improve upon it – it wasn’t left to chance and gut feeling when developing the game and all of its expansions. The actions were deliberate and researched before the game was created.
You have a look at one of the early editions here. Which takes you to Amazon, or you can get the general idea from this image.
We wanted to create a game people would enjoy!
We created a UK version of the game that filled a gap – it started as an idea and evolved it something that was bigger and more potent over time and became its an entity that could stand on its own 2 feet.
3 main approaches to selling your game
Moving on, here is a quick overview of how to make money from your game.
1) Sell it retailers or individual shops
2) Pitch it to games publisher or distributer
3) Use a crowdfunding platform such as Kickstarter or IndieGoGo
How to sell your game and make money through publisher/distributor and earn over | 200k
I was involved in creating a party game that earned over 200k in turn over in one year and over 100 k (give or take) in subsequent years.
Selling your game directly to a publisher or game distributor can bare large financial fruit. An advantage of getting your game in front of a large game distribution company is that they can sell your game in large quantities too. They have the channels, marketing, catalogues, and contacts. – You may, or may not!
So how do you get your game in their inventory?
You pitch to them
How to pitch your game to a seller and make money – wholesale
In order to look the professional, your game will need to look the part – eg be ready to ship, be affordable to buy and come with any marketing so you can to prove the game exists.
Don’t leave to much to the imagination, look as ready as you can be.
In order to pitch your game to the correct people, it will come down to knowing the right people. A previous colleague of mine used various methods to find the correct contacts, here are 2 I can recall worked well:
1) Finding them on LinkedIn
2) By going to shows and arranging meetings.
Pitching a game to a large distributor isn’t easy, but things with the best rewards rarely are!
My role in the process of winning such business (in addition to product creation) was to create pitch boards with renders and mock-ups of the games. These were often followed up with marketing PDF’s for buyers at the companies skim through.
I will let you in on a little something else also, should you get in with a successful game
Upsell your game to move toward a 200k gaol
So, you have a proven track record with a distributor, you have sold the game and now what do you do?
We gave them more – although there was a challenge here, we didn’t have more to give – initially anyway.
At this stage, we conceptualised prototypes of expansion packs and extra games and then pitched the “Final game” to the distributor via ‘mock-ups’ on a pitch board which may have still be in the concept stages.
*The games weren’t manufactured until an order was placed.
I won’t lie to you, this can be a risky way of creating a product. You should try your utmost to get a batch or set of prototypes ready to get around this risky approach.
These pitches and subsequent pitches which were driven by the commercial success were won with what was said and what was shown on the boards. At the best of times, a prototype of the game was made.
How to sell your game – use pitch artwork, This is an illustration down to the box and shadow.
So, that is the power of the pitch – don’t underestimate it and considering the potency of your game and whether it can be scaled.
Did that party game really earn 200k?
I think for the first run of the Family Edition of the game, from one single order – it was approximately 200k turn over in orders, and $150K in profits according to the Commercial Director. And more additions of the game were created.
So, yes – 200K then even more over the years. As it was it was being sold in other countries and snowballed.
How to sell your board game and make money | shop & retailer
As part of your strategy to either grow your wealth or hit a 200k target (or any number), you should consider selling your game direct to a large retailer. As above, the process of winning the business and selling your game to high street stores such as WH Smiths in the UK you should explore the tactics of pitching and trying to win business.
For the sake of clarity, I will discuss the steps in order to sell your game to a high-street store and what was involved in the process.
Make sure you have your game ready. The more you have it together, the better this will be for you when you try to pitch your game
Dot your I’s and Cross your T’s – in other words make sure you have all conformity, barcodes and product information ready.
Is the product ready to be shipped? – fulfilment. Retailers like it to be straight forward and not have to worry about getting and unprofessional product etc. Have a warehouse or fulfilment centre ready to meet demand if the retailer places an order?
Build Trust – Retailers don’t want to take foolish risks. If there is an indication of an existing market or you have sold games before, consider putting this in your proposal.
Packaging – in retail, the packaging is more important than you may realise. The box art and how it looks on a retail shelf is incredibly important to a retailer and to the person buying the product. You need to make your product stand and look appealing. Its the box that may sell the game in the end.
It could also be worth noting that if you are yet to make or manufacture your box but have the artwork to utilise the visuals to create a planogram. This will help sell the dream and make your game look a little more real to the retailers.
These are some of the keys points I have been involved in when both collaborating and creating a proposal to a retailer.
This point was, in addition to the method of selling your game to the distributer a large contribution to it’s a financial success.
How to Kickstart your game and earn over 200k – if only knew.
Kickstarter template graphics
Although, I have yet to be involved in creating a successful Kickstarter that sells 1000’s of unit most of my experience comes with working with retailers.
Companies have earned millions on Kickstarter
A website such as Stonemaier games covers lots of hints and tips on how to create a Kickstarter and make a success of it. If you have a moment you should take the time to read some of the articles.
I would also like to mention the games companies that made Bears VS Babies and Throw Throw Burrito, both of these board games were hugely successful on Kickstarter before going onto nailing it in retail. I have seen these games in Waterstones, John Lewis, WH Smiths & others in passing.
Both of the games had a huge fan base and used Kickstarter to its maximum potential. They used Kickstarter for what it does best – to validate a product and get ready for the next big step.
That next big step… conquer retail.
If you are intending on launching a Kickstarter anytime soon …. don’t launch unless you have a crowd waiting to place an order and buy your game!
Your
crowd is crucial to a game’s success on the likes of Kickstarter. No
crowd? Probably no crowdfunding either.
If you want to hit the bigger numbers get all of you marketing up to scratch first and then roll it out. If you are struggling there is no shame in canceling your campaign and moving it to another day.
Kickstarter is a great way of getting your product validated and tested before going to retail. I have written a post here on how to design a Kickstarter page.
How to sell your board game and make money – summary
I hope this post was useful and offers some insight into selling your game to the big retailers and distributors. As mentioned above, the large sum of money was earned through selling to a retailer and distributors.
If you would like to know a bit more about the making of the party game, you can view the post here and read at your leisure. This post discussed more of the design stages as opposed to the money aspect of the game creation.
Selling your game – my credentials.
I am a designer with 10 years’ experience and I have been involved in creating party and card games! Whoop whoop, if you would like to know a bit more about my services you can read more about my freelance card game design and get in touch.
Thank you for reading how to sell your board game and make money, if it was useful feel free to share.
There is a
difference between just having a logo plonked onto your website to
having your marketing tell a customer a story. This post has been
written based on professional experience on how to make your brand
stand out by telling a narrative that will better engage your
customer.
Part of the brand story
There are
many factors that will help you to carve out a trailblazing business
and brand that offers a deeper level of engagement by telling a story
is a great way of making yourself more authentic, memorable and much
more human to your prospective customer.
How to make your brand stand out with a narrative (storytelling) approach
I have had
the pleasure of being able to work on numerous epic and
professionally rewarding projects over the years which I believe has
contributed toward further reinforcing the brand images and engaging
customers.
The
brand(s) I have been involved with has caught the attention of large
international retailers and the eye of Guy Kawasaki – Who was the
chief evangelist at Apple. It has both been a privilege, honour and
golden opportunity to develop myself and work on the conceptual and
creative direction part of the brand.
Many of my
past projects have been so much more than just dropping a logo onto a
website or a piece of packaging. With each project, I have strived to
literally make a brand tell and story and truly engage the consumer
and make a memorable experience. If you are here to find ways of
making your brand stand in a busy market place consider my tried and
tested methods in this article.
Steps | How to tell your brand story
1 ) Why did you create the brand?
Consider
why you created the brand or the company in the first place. Did you
create your brand to sell an ideal? Are you following on in the
generations of businesses? From Mother to Daughter, Father to son or
for another reason. Are you wanting to change the world? Does your
company have a uniqueness to which can be used to help you stand out?
Why are you here are why should I care?
Use parts
of this message, this story to talk about who you are. It can start
with the logo but should be woven into other parts of your brand.
The
deployment of your story would come much later in the plan once you
have settled on what it is you want to tell.
2 ) Why should anyone want to invest in you and hear what you have to say?
People
like to back other real humans. If you care about them, they are much
more likely to care about you. If you can create a message of how you
want to go forward and potentially improve their lives they are more
likely to take interest in you and your brand.
Tailor your story and your tone to your target demographic.
3 ) Integrate your message – both visual and written
Remember,
if you want to tell a story you need rely on more that just a single
logo to tell the whole story. Use written messaging across your
marketing alongside visuals such as photos and illustrations to drive
home the message.
4 ) Use good photo’s or images
Stock
photos are great as they are free and do a basic job for photography
– but it ends there. They are never a match for your authentic
photo’s or images. Using authentic imagery instead of ‘cookie-cutter’
solutions is better if you want gain real trust – especially in the
age where not all is as it seams.
Take away
– use genuine pictures and photos to tell your story!
5 ) Now make me want to be part of the journey
Where are
you heading to? Take your customer or client on the journey with you.
You want to immerse your customer or client in your brand narrative
and leave them wanting more! Considering what I said in a previous
point, you should also consider how you like to deploy your brand
narrative be it online or through print.
My professional approach to tell a brand story
I have had
the privilege of being involved in telling brand stories on numerous
projects, a part of my job I relish and go mad with if permitted. I
would take a challenge or a problem, consider how we could sell it
and then I would plot and strategise.
A miniature case study: For Satzuma, as a subsequent step to theme the brand for trade shows I came up with an ambitious idea and started with some hypothetical questions.
I needed to be considerate in adopting the brand guidelines
How do use a narrative to help sell a product?
How do I make it ‘fun’ this point was specific to the brand. If your brand will differ depending on your industry.
How to make your brand stand out – Developing a concept for a brand story
Taking the
above into consideration for the concept, I set about the next few
steps of brainstorming and liaising with the MD and Commercial
Director.
After much doodling, sweat and tears (translated – sketching, brainstorming and working with the team) I came back with the concept – the “gadget factory”.
IS it 100% unique, not really. Was it very applicable? – VERY. The products needed to come from somewhere. So why not have some fun with the brand and declare that all the cool gadgets and electronics come from a special Gadget Factory in a faraway land? The factory concept was black and orange – keeping it in line with the brand guidelines.
Typography
Gadget factory typography – this was used on cover work, stickers, websites, marketing both online and offline and integrated all mediums of branding.
The Gadget factory was a progression to the Gadget Garden – it’s predecessor.
Below are
some of the visual elements that I worked on when creating the
artwork for the brand narrative.
Print examples
The print samples above show how the narrative of the Gadget Factory was integrated into the marketing collateral to help it stand out in a busy crowd in a retail market.
Brand story applied to packaging
The image above shows how the story was also applied to packaging
And Website Design
Broken 404 page – includes part of the story
Factory Pest
Last but not least – the factory pest. A character that was created by me.
Summary | How to make your brand stand out – Tell a story
I hope
that this article has helped shed some light on how to potentially
make your brand stand out. Using the approaches above these projects
and brand “stories” have been placed with global high-street
retailers and at trade shows across the world.
I have
attached a quote that I felt was interesting for this post.
“A brand is a voice and a product is a souvenir.”
– Lisa Gansky
If you
felt that this article was useful you may find these useful:-
I am a Designer & Developer with over 10 years of commercial experience looking to push businesses to the next step and help them grow. I have been involved with Creative Direction, product development and trying to come up with quirky marketing approaches. If you would like help in telling your story I can certainly help!
So “How do I design an email marketing campaign for old leads?”… overview.
This post offers some potent tried and tested methods you can implement into your email marketing campaign to get those old leads to sit up and pay attention! They may be asleep now, but hopefully, by the end of this list, they will feel as refreshed as your with your marketing ideas.
Reading on – nuggets of juicy information on how to design an email marketing campaign for your old leads. Rock on!
Get a response from old email marketing leads!
Who are your ‘old leads’?
A good starting point, who are your old leads? Why do you regard them as old? What have they done to warrant being targeted and regarded as ‘old’. Another way to look at your old contacts and subscribers is to view them are as loyal customers and clients. The list below covers tried and tested ideas, but perhaps a good place to start is how you perceive them, and how in turn they may come to perceive you.
1 ) Most important, offer something ‘they’ want
I wanted to start with this point as I felt it was actually the most obvious but possibly most overlooked. If you are failing to get the enquiries or interest are you failing to engage the reader? Are you selling a product that they no longer want or need? Are you talking about a topic they no longer care about? If so, how can you change it?
How to do it
Make your marketing about ‘them’ and their business – not yours. Tell and show them how you can help them to grow.
Fulfil their needs first!
2 ) Offer a loyalty scheme
So they have been on board for a long time but there has been no activity from them? You could potentially offer a discount to try and coax them back to life and become an active subscriber. Give a bumper service to the loyal ones and offer a reward.
3 ) Treat your ‘old email marketing leads’ as special customers.
In the body of your email consider using wording that makes your trusty old subscribers feel special and acknowledges that they have been loyal for a long time. Perhaps, writing a message along the lines of :
“Dear (name), as a loyal customer we have decided to offer you (x service) for a limited time. The company wouldn’t be where it is today without its loyal customers such as yourself and that is why we have decided to offer you this excellent reward!”
4 ) Talk about something new
It’s a very strong possibility that your old leads are bored with what you have to say, your brand your message anything and everything – people get bored very easily, and especially the internet user. In the past, I have noticed a strong correlation in campaigns with the wording “New” generally pushing more interest. So, create something new, or talk about something new.
5 ) If you have a tidy list, address them directly
If you have a contact list with all the personal *contact names as and where they should be you could write an email campaign addressed directly to them. But this only works as well as the cleanliness of the list. For example :-
Clean List
Dear
Dave Higgins
Vs Untidy List
Dear
123 at qwqwq
Why is the second example like that? Because the name field was left with a trash name or a number in the field because somebody forgot to change it or the subscriber didn’t give you their actual name.
In other words, the form – personal name – form field will pull in whatever data is in the “name” column. be it good or bad.
6 ) Change up your email design to catch the attention
Visuals do work. Have some catchy images, logos and importantly a Call to action! Click me!
Example of a responsive mailshot
My Old leads – They are still playing backgammon?
Made it this far down the list eh and your old email marketing leads still haven’t turned their heads away from their game of backgammon? Don’t worry just yet, we still have some thoughts and ideas yet that will hopefully help you in getting responses! Continue reading – How do I design an email marketing campaign for old leads!
7 ) Use stats and numbers
Analytics’ data or sales figures can be a good way or proving how good your service is – with numbers! It makes you look authentic. I also believe (my opinion) people love data and numbers as it makes information easy to digest.
Hey! don’t lie about your numbers or stats. There will come a day when people won’t believe what they read – if that day hasn’t arrived already.
8 ) Use a timed offer to encourage an urgent response from your old leads
I have mentioned this in a previous post (link) but placing a timed response or a limited offer can encourage urgent action. This approach can be a little pushy in my opinion but I can’t deny that I have seen it used effectively including by myself.
9 ) Consider who your old leads are – your message, your tone.
This is important, who are you talking to? Your messaging needs to resonate with them. It needs to talk to them and it needs to be useful to them – create good content for your quality readership. Connect.
10 ) Solve their problems, help with their pains
Companies/businesses/people have pains – not ones for a real doctor, business ones I mean. These pains can vary from: How to get more leads, how do I get people to stay on my website, how do I get people to sign up, how do I make this easier, I have no time, I’m tired, etc, etc.
So once you have identified their pains, and if you are familiar with your industry, you will be better equipped at answering their questions and helping to solve their problems. Using you, or your service will help solve their problems – or better still. Avoid them altogether!
11 ) Try to be helpful
As
mentioned a couple of times in this post make contacting your email
leads about them and how you can help with your experience. Answer
questions create posts, try to see what types of questions your
demographic ask by trawling forums and post online to give you
indications or if you have a survey software use that to learn about
them.
12 ) Speak their language
Try to speak their lingo. If they use industry-specific jargon use this in your email to make it sound like you know what you are talking about (oh, and check that you know what you are talking about). If your email marketing is more B2C then try to understand the demographics of your readership, how old are they, are they male, female, what are their hobbies and so on.
learn who they are.
13 ) Check you are emailing the right people
If
you have a very specific few golden leads out there and they have
stopped answering your emails or opening them, check to see if they
are still working at the company or have moved to another department.
You
can use LinkedIn to see who is correct contact and start building a
new working relationship.
Summary | How do I design an email marketing campaign for old leads
I hope this post is useful. I have given you some tried and tested ideas which I have seen work first hand in the past with my email marketing experience. Many of these approaches should be useful for tomorrow and for the future as many of the tips approach geared toward what messaging is as well as how.
It is worth your while employing not just one of the tactics above for best results but many with a mix and match to see which are most useful for ‘your’ email marketing. There isn’t a golden bullet for things like this as some would like to sell to you, it requires learning and effort. I have sent out many, many campaigns over the years and have seen which works for gifting, retail, subscriptions, and general newsletters.
Setting aside the technical information, the tricks etc, it often tends to boil down to something you probably already know, and I knew but didn’t want to admit either – they weren’t interested...
So make them interested
Sell
something your customer or client ‘wants’ or needs. Don’t push
something onto them that they don’t want or need. It is a tired and
boring struggle for both parties.
As time goes along, trial and error will show which tactics bare the most fruit – all the best in “designing email marketing for your old leads.”
About Me – A Designer
I have worked on numerous email campaigns over the years sending campaigns to 1000’s of contacts. Much of the data I have written here has been based on my first-hand experience of blood sweat and tears and also with keeping myself up to date with new email marketing ideas. You are more than welcome to read a bit more about me below.
You may find the article on the 32 tips useful for more visual design tips.
To create a digital STEM or E-learning game ‘app’ you will need to make a plan, download software to construct the game and have access to or own software to create the artwork and ‘assets’ for the game. This post covers all of the details on how to create a STEM game or application in a step by step process from software suggestions, to hints and tips.
Caption from E-learning game
The steps I used to create an E-learning / STEM game.
This post covers the
steps and stages I undertook to create a STEM game or what was then
an E-Learning game that could be played on a computer, be it either
an iMac or PC.
I would like to mention now that I am not a teacher or a STEM specialist. I took what was a principle and applied it to my game design for a major project. This article focuses more on the creation of the application itself, opposed the focus of STEM subject matter itself. If you wish to read more specifically on the subject of STEM you can find out more here : source
Why Create an E-learning (STEM) Game?
Before STEM was a term I had heard of, I wanted to create an application that was both entertaining and educational for young children. Games or gaming has a bad rap for being mindless and many are (I do like a mindless shooter as much as the next person). I was also a fan of the classic puzzlers growing up such as Monkey Island and Fate of Atlantis.
I wanted to create a
fun purposeful experience through the medium of gaming that will help
children.
And…
When the project was
assigned to create a big experience I wanted to create a game that
would utilise some of my existing skills as a young designer and
illustrator (as a student) and create a product that I would be proud
of. I wanted the E-learning game to have engaging puzzles and
characters that would pull the children in and compel them to explore
through the levels. They also had a mission, they needed to save a
friend.
Crooked Castle for E-learning
About this E-learning game – Blossom Tree
The game was aimed towards children aged 7 +. As the player progresses through the game, they would have to answer questions of varying difficulty until they arrive at the final stage and save their friend. There were 2 main paths that had 2 types of questions.
Path 1 = Sums
Path 2 = Spelling
It should be noted that you can pick any of the core STEM subjects for your own project.
Both paths converge at
the end to logic and problem-solving questions which broke format
from traditional ‘yes” and ‘no’ English and maths.
Blank background for level
The steps used to create the E-learning game whilst adopting STEM
After studying design
this was my first venture into developing websites, apps and 2D games
in Adobe Flash. From the start, I planned the project from the look
and feel to how it would play. I also made a level randomiser but the
concept ran into technical difficulties late into the game
development – get into your “white boxing people” please. It is
such a valuable stage for the process. I have mentioned in detail
below what “White boxing” is.
1 ) The idea for the E-learning Game
Sounds obvious, but the
idea was an important step. I had a vision and idea for what I wanted
the game o achieve and how it may look! After developing a viable
idea I set about doing some research online into “pedagogy” and
how it could be applied to the design of my e-learning game.
2 ) Game Objectives – “The Mission”
So you have an idea,
now what do you want it to achieve? You will need to consider the age
range for your game, whether it will be for all educational subjects
or will it just 1. If this going to be for free? Etc. As a teacher or
somebody looking to make a STEM game grab a piece of paper or open
word and start jotting down what you would like your application to
do for the world.
3 ) Planning your STEM / e-learning game
Great, so you have
established what you want your game to achieve and what will happen
in the game. I approached a more narrative approach to my game which
lent itself well to word challenges and maths questions. If you are
making a Science themed game maybe you could have a lab and you need
to find the secret ingredient for a concoction? Of you have
calculated sums and outwit an evil computer! The ideas are endless.
Start to the application – you game, how many levels, how many
characters, sound, animations, and try to do a rough cutting list of
what will need to be created. This may change as time goes along.
* note: the more ideas you have the longer it will take finish
Level map for game
4 ) Your Game Project Timeline
If this is your first
venture into creating a game project it’s tricky to gauge how long it
will take to create a fully-fledged game. If you are building it all
yourself – and learning all of yourself it could be a steep old
slope = a lot of time. None the less, in order to get your STEM game
live you need to set up milestones. I would advise breaking your
milestone down into smaller steps if not for timekeeping, then for
your own morale.
So, with your idea
ready and your research finished and plan set to be into motion. Now
is the time to roll up your sleeves and start building. The next set
of steps covers the more technical steps for getting started.
Technical steps on “how to create your STEM game”
The game that you see displayed was created by me in Adobe Flash (See product here). To create this game, I had learned how to code in a language called “Action Script”. Action Script is what made the nuts and bolts of the game tick, from the scene transitions to the answers boxes checking to see if the question is right or wrong. I have attempted to break down the process of making your game.
1) What gaming program should I use? Select a program to start making your game
Example of game engines you could use for your STEM project
Stencyl (great for beginners with no programming knowledge)
Stencyl is great for complete coding novices. The coding system works similar in principle to Lego Bricks, where you can stack and click together the functions and activities in your game. I have attached an example of what you can do in Stencyl. Or if you would like to, you can navigate to the post here and get an idea of how it works – (Stencyl post, custom cursor) Although Stencyl is good and has merits it has many limitations in my opinion. It should also be noted, that this engine is 2D only.
Unity Software (great for someone with some coding skills, create powerful games)
Unity software is everywhere and with large developer communities constantly improving the assets and the software but, be warned – it can have a steeper learning curve if you are wanting to create e-learning or STEM games this is truly a powerful piece of kit. One great advantage is that Unity comes with LOTS of tutorials, assets and game templates to bump up your game into completion.
Adobe Animate (Used to be king of the game makers, still good but not the most powerful)
The E-learning / Stem game shown throughout this post was created in what was known as Flash. Flash, now Adobe Animate has somewhat fallen out of favour with powerful programs such as Unity bumping it out of top position and accessibility issues for Smartphones driving in the wedge.
It’s a misconception that you can’t use Animate anymore to create rich-media applications – it’s not true. You can still create phone apps, HTML 5, animations, video indents, and games!
2) ‘White Box’ your game first
White boxing is
single-handedly one of the best modern techniques I have been taught
in recent years as it can save so much time. When I say ‘white box’
its a case of roughing out functionality and lose the form of your
game. Worry about the function and how the game plays first and use
place holder graphics in the early stages of development.
One terrible mistake I
have made in the past with utilising time is to create artwork for a
component (part) of a game that will not work and you end up having
to junk not only the component but the artwork/animation also.
Rough it, test it, play it and then make it beautiful!
3) Find a game Artist or Designer
A very important step
for your STEM Learning game is creating artwork that will be visually
appealing to children (and adults) when they interact with your
awesome puzzles. I tried to make the artwork for my game appealing to
a younger audience, to keep them engaged in the topic. You can either
create the visuals yourself, hire an artist (link) or look for free
and open-source artwork and make a Frankenstein monster of moving
stock graphics! (yes, a pinch of sarcasm)
4) Test, test again and assess – then develop your game further
Test your game on players that have never heard of it or played it. Although, I have to confess that I had trouble finding young testers and the youngest I could go to was 9 years old. Watch how people play your game and take notes on what you can improve. This is a valuable step, more so if this is being created for commercial purposes.
5) Publish your STEM application / E-learning game
You’ve done it! Depending on the size of your game, you have spent a year, 6 months, 2 weeks and you have published the application ready to go out to your classroom. You have created a game with a purpose that will hopefully help with learning and STEM development. – Well, in theory, you have made it, now you need to put it into practice.
How “I” created my STEM / E-learning game
I have outlined how you can create a STEM or E-learning game based on my experience and playtesting. I have attached a few conceptual details and visuals of the original game – Called “Blossom Tree” which was my first major foray into interaction and game design at the University of Cumbria.
Static visual for field
I wanted the game to feel warm, friendly and filled with the freshness or being the outside, you never know – the artwork my spur children to go play outside, maybe build a den. You may also notice in the background there is a twisted silhouette of a castle. That is the final destination for the player.
E-learning game spoiler alert!
(Wilber Worm)
Speed rounds and classroom chalkboard.
Speed Round from e-learning game. (Do you reckon children will know what a blackboard is 20 years? Probably not. Castle level Background – getting near the end of the game.Dungeon
Looking back
I feel I may have constructed this game slightly ahead of its time. This game was created as part of a final major project whilst studying at the Cumbria Institute of the Arts in my final year of study. This would have pre-dated the surge in the smartphone and the tablet technology and well before the surge in digital downloading platforms such as Steam, Google Play, Apple Store, PS4 network etc.
This e-learning game
was created to be a web application or CD ROM .exe. The platforms for
downloading such games weren’t as prevalent then, whether they
existed at all. The commercial standpoint if I was to create this
game again I do a lot of things differently.
things I would do differently, for my STEM / E-learning game
If I was to remake this game I would add so much more interaction into the game, maybe some quicklimes scenes, a bit more movement and generally make feel a little less static, but hey, this was my first ever go at making something like this. I look at many aspects of the project – especially on the design side of things and hiss through my teeth or feel my toes curl as some of the aesthetics but still proud to this day to hear this from around the corner.
“This is F*****g ace!”
in a Cumbrian accent. And that was directed at what I had learned, what I had created and I had hoped would be an of a benefit to a few.
The take way on how to create a STEM game application
I hope my project and
how to post has motivated you and given some insight on how to create
a STEM application or learning game. The process of creating a game
such as this can be incredibly rewarding. It can also be a big
undertaking and if you need any help or have any questions. Well, you
know where I am.
If the found this post on “how to create a stem game application” useful please share. It could be helpful for those looking to create an educational game or something for friends and family.
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